chinampa/pkg/runtime/runtime.go

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// Copyright © 2022 Roberto Hidalgo <chinampa@un.rob.mx>
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// SPDX-License-Identifier: Apache-2.0
/*
Package runtime presents environment related information useful during your program's runtime.
*/
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package runtime
import (
"os"
"strconv"
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"strings"
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"git.rob.mx/nidito/chinampa/pkg/env"
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)
// Executable is the name of our binary, and should be set
// using `chinampa.Execute(config chinampa.Config)`.
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var Executable = "chinampa"
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var falseIshValues = []string{
"",
"0",
"no",
"false",
"disable",
"disabled",
"off",
"never",
}
var trueIshValues = []string{
"1",
"yes",
"true",
"enable",
"enabled",
"on",
"always",
}
func isFalseIsh(val string) bool {
for _, negative := range falseIshValues {
if val == negative {
return true
}
}
return false
}
func isTrueIsh(val string) bool {
for _, positive := range trueIshValues {
if val == positive {
return true
}
}
return false
}
var _flags map[string]bool
// ResetParsedFlagsCache resets the cached parsed global flags.
func ResetParsedFlagsCache() {
_flags = nil
}
func flagInArgs(name string) bool {
if _flags == nil {
_flags = map[string]bool{}
for _, arg := range os.Args {
switch arg {
case "--verbose":
_flags["verbose"] = true
delete(_flags, "silent")
case "--silent":
_flags["silent"] = true
delete(_flags, "verbose")
case "--color":
_flags["color"] = true
delete(_flags, "no-color")
case "--no-color":
_flags["no-color"] = true
delete(_flags, "color")
case "--skip-validation":
_flags["skip-validation"] = true
}
}
}
_, ok := _flags[name]
return ok
}
// DebugEnabled tells if debugging was requested.
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func DebugEnabled() bool {
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return isTrueIsh(os.Getenv(env.Debug))
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}
// DebugEnabled tells if debugging was requested.
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func ValidationEnabled() bool {
return !flagInArgs("skip-validation") && isFalseIsh(os.Getenv(env.ValidationDisabled))
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}
// VerboseEnabled tells if verbose output was requested.
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func VerboseEnabled() bool {
if flagInArgs("silent") {
return false
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}
return isTrueIsh(os.Getenv(env.Verbose)) || flagInArgs("verbose")
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}
// SilenceEnabled tells if silencing of output was requested.
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func SilenceEnabled() bool {
if flagInArgs("verbose") {
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return false
}
if flagInArgs("silent") {
return true
}
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return isTrueIsh(os.Getenv(env.Silent)) || flagInArgs("silent")
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}
// ColorEnabled tells if colorizing output was requested.
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func ColorEnabled() bool {
if flagInArgs("color") {
return true
}
// we're talking to ttys, we want color unless NO_COLOR/--no-color
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return !(isTrueIsh(os.Getenv(env.NoColor)) || flagInArgs("no-color"))
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}
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// HelpStyle returns the style to use when rendering help.
func HelpStyle() string {
return strings.ToLower(os.Getenv(env.HelpStyle))
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}
// EnvironmentMap returns a map of environment keys for color, debugging and verbosity and their values, ready for `os.Setenv`.
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func EnvironmentMap() map[string]string {
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res := map[string]string{}
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trueString := strconv.FormatBool(true)
if !ColorEnabled() {
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res[env.NoColor] = trueString
} else if isTrueIsh(os.Getenv(env.ForceColor)) {
res[env.ForceColor] = "always"
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}
if DebugEnabled() {
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res[env.Debug] = trueString
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}
if VerboseEnabled() {
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res[env.Verbose] = trueString
} else if SilenceEnabled() {
res[env.Silent] = trueString
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}
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return res
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}